Thanks to everyone, check the announcements for the fixes on 1.0.33 just released. I wanted to fix more stuff but I had to send this out as an urgent release since many people is not able to play with the current version on iOS.
Now, this is pending to be fixed but I wrote it down and added some comments between parenthesis.
- Pagan: Fix airplane not reloading. (Unable to reproduce so far, does it happen under special mission or side?)
- Fix that you can't continue after win/lost and crash (can't remember who reported it)
- Fix smoke stopping when in and out camera
- Shots should come out of guns, not middle of screen
- The Blue Fighter: When we hit german carrier with tank shell, it showing other of my team members name also i.e., if there are 3 members , all of getting credit. (Unable to reproduce so far, any ideas?)
- McFate: If you hit "auto-destruct" while in the chute and make it to the ground and respawn (zep games or "enemy territory") before the timer finishes, you should not auto-destroy after you respawn.
- Check if when squad is full they get notification saying it failed to sent request. check why =fallen= for instance is not able to join.
- Viper10: My keyboard doesn't function for brakes, and only brakes. Everything else seems to be working okay. (unable to reproduce but maybe I fixed it on 1.0.33 because I rewrote lot of stuff).
- Gannet: The messages in "Capture the flag" are wrong.
Both when you pickup the flag, and when you win the game by taking the enemy flag to yours at your base,
the message says "Go get the enemy flag"
- Comet: I was in a btc mission and was shot down over the opposing carrier. I parachuted and landed on the opposing carrier. I then spawned and kept sliding off my carrier into the water. This happened about 5 or 6 times before I left the game. Pc player Win 10
- Agent003: Capture the Flag is all messed up. The flags glitch out and start teleporting around, and they are almost always in a different place for each user. I played a game where I had the flag, but to everyone else it was still at its home base. When I captured it, the flag dissappeared and I couldn't see anyone (another bug), although the flag drop symbol was still present above the terrain. The flag didn't capture. I was in a tank when that happened, and tanks have been having issues with CTF lately. I know planes do too.
- Agent003: As mentioned in other posts, the hitboxes are way out of whack for tanks. When you shoot a plane with a plane it's fine. But shoot a plane from a tank and you have a 50% chance of hitting it wherever you aim. Sometimes hits register on the plane, above, or below, and sometimes they miss. Half of all actual hits just explode and don't effect the plane. So Zup, you may want to take a look at the areas defined as a hit, as they are probably overlapping and work inconsistently. This has been an issue since df1.
- Agent003: World chat and squadron chat are spotty. WC usually loads alright but sometimes has a delay or cutoff when displaying messages as they are posted. Squadron chat on the other hand, often takes 30-40 seconds to load, as it starts by displaying very old messages most of the time. Also when you report a message, after the reason screen, when you hit send, the app often crashes. I know this from reporting things 3-4 times in the past month, and it only went through once or twice.
- Onekill2: Nokia Lumia 630 crashes (When I release for Windows this update I'll see if I can fix it).
- Raz: Android over sensitive on side to side. Wobble when I try to aim.